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<= Y.A.B.P. #34 <- J.A.L.P. #1 Do Not Disturb -> Y.A.B.P. #36 =>

Y.A.B.P. #35





Yet another boring pin-up...

Technical notes: First the wrap she's barely wearing is dynamic cloth. I just put a big wind force behind her to blow it around her waist and forward, and then towards the end of the sequence I let the wind die out to let the cloth drop to the ground. Meanwhile, her hair is dynamic as well, but with a wind force from the front. I just had to have only one wind at a time on for each of the two simulations.

The DOF here is post-work. In this piece it was easier that way. I just rendered in layers and applied a gradient Gaussian blur to the non-foreground parts of the scene. The sky was an image that had already been given some blur, so it picked up the even-more-distant DOF blur.

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<= Y.A.B.P. #34 <- J.A.L.P. #1 Do Not Disturb -> Y.A.B.P. #36 =>

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